Devlog #5


Scheduling your work is something that needs to be done at all stages in a games development.  Breaking down a larger task into smaller ones, makes getting the work done not only easier but also more stress free compared to trying to tackle it all at once. The best way to schedule your work is to write/type the tasks on a calendar. This helps create a visual representation of how your day, and week will look like and give you an easy way to alter the work schedule if need be. Trying to memorize all the tasks that need to be done will cause nothing but chaos and disorganization which will lead to the work being either incomplete or done in an unprofessional manner. Scheduling work is also useful in a team environment. Using online assistant like Trello can help a team divide a large project into smaller tasks which can also be divided/completed amongst individual group members. Overall scheduling your work is a good habit for people to do in not only the game industry, but also the workplace as a whole.