Sem 2 Devlog #6
Gamification » Devlog
This last stretch of the assignment ran into a major speed bump. A lot of the work that was updated for AtomicWare was accidently lost. This set the group a little bit behind due to the fact that the work had to be reimplemented a second time. However we as a group managed to form a contingency plan and managed to get back on track in a short time frame. It just took a bit of reorganizing the workloads amongst the team. We managed to play catch up in the most recent team meeting and are all set for the post mortem.
Gamification
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- Devlog #6Nov 26, 2021
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